Characters
Bella Jayid

They wear a pair of cracked spectacles.
Ideal: They would do anything to learn how to heal.
Flaw: They have a strong paranoia about diseases.
Bond: They hunt in the fields around their home to provide for their community.
“This place isn't the same since the cultists took over.”
Marilyn Graves

They are afraid of children.
Ideal: They are drawn to walk the wilderness and help those they find.
Flaw: They steal small trinkets whenever possible.
Bond: They protect a pack of wolves.
“I used to be an adventurer like you, then I took an arrow in the knee.”
Donal Clarke

They have a joyous tone to their voice.
Ideal: They dream of bringing the dead back to life.
Flaw: They have a bias against dock workers.
Bond: They swore to clear out a dungeon full of monsters.
“It's been ages since I've been on an adventure...”
Paul Alhara

They hold a crystal orb in one hand.
Ideal: All that matters is opening a successful buisness.
Flaw: They always follow the rules.
Bond: They swore to taste every alcoholic drink known to mankind.
“Well again!”
Kandon Norman

They have a melodious voice.
Ideal: The true path to power is overwhelming strength.
Flaw: They are adulterous.
Bond: They used to be an adventurer until a wound took them out of action.
“What ho!”
Bodwyn Malfoy

They are always jolly.
Ideal: They hold total respect for the dead.
Flaw: They are habitual liars.
Bond: They swore to defend their ancestral home from celestial beings.
“Hey! Wanna buy this necklace?”
Eden Kastrix

They have a distinctive birthmark.
Ideal: They are drawn to beautiful works of art.
Flaw: They have a bias against jugglers.
Bond: They swore to defend their community from a devil-worshipping cult.
“I'll be the judge of that.”
Virginia Freeman

They wear scholar's robes.
Ideal: They seek the answer to protect others from mystical harm.
Flaw: They are obsessed with seeing into the future.
Bond: Their brother betrayed them leaving them destitute.
“I heard the princess is getting married.”
Ruth Blackhammer

They carry a canvas dufflebag across one shoulder.
Ideal: They will not live in chains.
Flaw: They always search for the best bargain.
Bond: They once studied monster cultures.
“Strong spirits! Make happy!”
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NPC Generator with professions and personality
The Character Generator provides a name, personality quirk, and description of the NPC's motivations and bonds. It also includes portraits to inspire!
All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
