Characters
Erolith Norman

They have a birthmark of a sun on their wrist.
Ideal: All that matters is a crowded tavern.
Flaw: They refuse to see both sides of an argument when they are convinced they are right.
Bond: They swore to defeat their rival in a cooking contest.
“Best be careful with the king's men!”
Blake Alard

Their arms are tattooed.
Ideal: Anything is possible with power at their beck and call.
Flaw: They are obsessed with an abominable elder god.
Bond: They once were kept prisoner by a cult.
“Letters are signs of things, symbols of words, whose power is so great that without a voice they speak to us the words of the absent.”
Harold Hogan

They struggle to remember faces.
Ideal: Beauty is the only thing worth fighting for.
Flaw: They blindly seek revenge against a local tavern.
Bond: They swore to keep their knowledge secret.
“Hey! Wanna buy this fruit?”
Meara Nozzlenuck

They wear the heraldry of a beloved lord.
Ideal: War only benefits the wealthy.
Flaw: They have a strong paranoia about humans.
Bond: They abandoned their community to become an adventurer.
“Oh, what I'd give to hear her voice again...”
Kallum Turner

They have a moody quality to their voice.
Ideal: They dream of owning a bookstore.
Flaw: They hum softly while lost in thought.
Bond: They swore to bring a despotic ruler to justice.
“Need a blade?”
Avital Fae

They have a tattoo of a grinning goblin on their shoulder.
Ideal: The only constant in this world is the gods.
Flaw: They have a strong paranoia about royalty.
Bond: They secretly wish to run away to the deep forest.
“There is some good stonework here.”
Jade Mehmed

They have a fiery temper.
Ideal: Beauty can be found all around us.
Flaw: They wear their heart on their sleeve.
Bond: They travel the place with a band of clerics.
“Are there guards here? I hope there aren't any guards here. Not that I'm hiding anything.”
Kelsey Jordan

They are always jolly.
Ideal: All that matters is a loving family.
Flaw: They are never satisfied.
Bond: They trust that their deity will guide their actions.
“May your god have mercy on you, for I will not.”
Doran Silvergem

They are always sad.
Ideal: Anything is possible with the theives' guild at their beck and call.
Flaw: They lose themselves in drink far too frequently.
Bond: They spend their evenings volunteering for the temples.
“I had a dagger like that once...”
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All the written content for Characters was designed by Icarus Games. The portraits were illustrated and generously provided for this project by DMHeroes.com. If you want to use any of the content, please read the terms first. Happy adventuring!
