Half-Orc Name Generator
Sisco Everett

Their complexion is pale from lack of sun.
Ideal: They would do anything for their loved one.
Flaw: They often forget the names of people they just met.
Bond: They swore to fight crime by night.
“God has left this place.”
Makayla Massa

Their bald head is badly sunburned.
Ideal: Their family will always come first.
Flaw: They are lazy.
Bond: They have a child that they don't know about.
“No one else in town can lift a horse like me.”
Frederick Travis

Their long jet black hair is tied into a tight bun.
Ideal: They dream of providing for their loved ones.
Flaw: They are obsessed with becoming a mage.
Bond: They will do whatever it takes to obtain lost magics.
“I've got a drink here that'll really put some hair on your chest!”
Dora Ferncloud

Their long auburn hair is tied into a tight bun.
Ideal: The true path to power is at the end of their fist.
Flaw: They hate every Gnome.
Bond: They swore to help others in times of need.
“I heard the prince is getting married.”
Reynald Bigtooth

They have a sorrowful voice.
Ideal: Real art comes from pain.
Flaw: They laugh when they are nervous
Bond: They lost their faith in organized religion, but are determined to help others.
“Between you and me -- I get lost way too easily.”
Ceri Zaki

They have a tattoo of a sword on their forearm.
Ideal: War is the default peace the exception.
Flaw: They have a strong paranoia about holidays.
Bond: Someone killed the person they loved. One day they will have my revenge.
“Huzzah!”
Olivier Colman

A tamed wolf walks by their side.
Ideal: All beings are equals and deserve to be treated as such.
Flaw: They refuse to interact with farmers.
Bond: They once sailed the seas as a prisoner.
“I thank thee.”
Sigrid Nozzlenuck
They have a joyous tone to their voice.
Ideal: Anything is possible with arcane knowledge.
Flaw: They have a bias against dock workers.
Bond: A neighbor owns a buisness with them.
“Did you see that strange beggar on your way in here?”
Julia Norman

They have six fingers on their right hand.
Ideal: They only feel alive when walking through untamed wilderness.
Flaw: They steal small trinkets whenever possible.
Bond: A magical accident turned their village to stone, and they will stop at nothing to fix the damage.
“Take it from an old adventurer: you should just stop right now.”
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