Half-Orc Name Generator
Elmo Shadepelt

They fist-bump instead of shaking hands.
Ideal: People are ultimately good.
Flaw: They are reckless.
Bond: A neighbor saved the life of a loved one.
“My life for my liege!”
Jill Faelyn

They have one thumb that ends with a long talon.
Ideal: All beings are equals and deserve to be treated as such.
Flaw: They rarely acknowledge their own faults.
Bond: They once studied arcane practices.
“All I trust in this world is my dog and my sword.”
Vuska Clarke

They have a wandering eye.
Ideal: They hold total respect for their guild.
Flaw: They only trust members of their own race.
Bond: They swore to improve the lives of others.
“My peerless paramour.”
Brogan Scott

They have a glass eye.
Ideal: They only feel alive when money is on the line.
Flaw: They are shallow.
Bond: They will do whatever it takes to become rich.
“Wow, this tavern sure does have a lot of rats in the basement.”
Bernie Wrynn

They wear the heraldry of a local lord.
Ideal: The only constant in this world is taxes.
Flaw: They are habitual liars.
Bond: Their actions once brought doom to a coven of mages.
“Watch your tongue around the highborn.”
Liam Gellar

They carry a large wooden trunk across their back.
Ideal: Anything is possible with hope.
Flaw: They always follow the rules.
Bond: They will someday return to their homeland.
“I heard there were fell tidings coming out of the west.”
Lillian Vinder

They carry a wicker basked filled with chicken across their back.
Ideal: Anything is possible with the devil on their side.
Flaw: They have a strong paranoia about jesters.
Bond: They are working to pay off an old debt.
“They say there is necromancer somewhere in the area. I hope she can revive this sandwich.”
Forbes Rook

They wear a flour-stained chef's apron.
Ideal: They would do anything to survive, including leaving allies behind.
Flaw: They have tremendous difficulty directly communincating with others.
Bond: Their mother is their best friend.
“You bawdy milk-livered fustilarian!”
Maz Smyth

They have eye heterochromia -- One purple and one green.
Ideal: Anything is possible with arcane knowledge.
Flaw: They seek a worthy opponent to defeat them in a child's game.
Bond: They spend their evenings volunteering for the temples.
“They say there is necromancer somewhere in the area. I hope she can revive this sandwich.”
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