Plot Hooks
The Garrison
A group of soldiers fighting a war have come to town, looking for a place to stay and rest. The problem is, the war they're fighting ended over 100 years ago.
Devlan Knight isn't convinced the soldiers are ghosts.
A Most Inconvenient Murder
You are on a ship crossing the sea. On board is your party, a nobleman and his wife, a known rake, a beautiful young debutante, the ship's captain, a well known adventurer and a famous detective. One morning, the nobleman is murdered and you were the last one to see him alive.
Gia Altharia swears they saw you with the nobleman last night. Laban Willow wishes to call everyone together to find the killer.
The Living Statue
A statue appears in a slightly different pose each morning.
River Joygrove swears they saw the statue walking around just past midnight when they were younger.
The Storm
A massive storm has been raging for a month. There is no let up, and it appears to stretch across the continent.
Jessica Alard seems to think the storm is magical in origin while Gavril Gellar thinks it's the work of the gods.
The Race
The Townmaster is putting on a horse race. The winner wins big.
Jill Loudlegs has never ridden before, but is joining up all the same.
The Cursed Necklace
A woman in town was gifted a necklace by a secret admirer. Now she's sick, and quickly heading toward death.
The only suspect is Christopher Knight.
Crossroads
While travelling, you pass a crossroad with a small cemetery. A few hours later, you pass by the same crossroads, although you have not changed your direction.
Alicia Crewe tells you not to go down that road. Bernie Hemlock smiles slightly too wide when talking to you.
A Royal Summons
A messenger arrives. The land is under attack, and the Queen has called upon your to help defend her lands.
The messenger is impatient. Lilith Bloodhoof is worried you're in over your head.
The Riders Come
Your party has been travelling for days through unknown territory. Someone spots a large host of riders off in the distance. The riders change direction and begin to ride directly at you.
River Duval warns that the riders to the west are not to be trusted. Charlie Darkwood once traded with the western folk, and found them to be reasonable.
Plot Hooks designed by
Plot Hook Generator with character interactions
The Plot Hook Generator provides ideas to seed your stories and quests. It also includes interactions with NPCs to help ease you into roleplaying.
The Plot Hooks were designed by LoreCraft. If you want to use any of the content, please read the terms first. Happy adventuring!
