Plot Hooks
The Helm of Slaughter
You find a beautifully crafted helmet. You put it on and after a few moments you hear a voice, "Yes... let the slaughter begin...". You are unable to remove the helmet.
Ragnar Pierce suggests you don't wear the helmet until you have it inspected by a wizard. Martha Tinkereye says a wizard will just try to take it, might as well wear it.
The Ship
A wrecked warship has washed up on the beach. Problem is, it's a ship that hasn't even been launched yet from the nearby port.
Elisha Masak is supposed to work on the ship during its maiden voyage.
The Pyromancer
Everytime a young girl in town has a bad dream, a structure is lit on fire. She can't control it, but having her around is dangerous.
Josh Dresdain wants to banish the child, while Balur Amal thinks maybe something worse is in order.
The Weird Relic
You reach into your bag of holding and draw out an unfamiliar relic. It is a small doll-like figure, carved from bone. "Help me..." it cries, and small beads of water begin to drip from its carved eyes.
River Clarke that bag of holding is ancient, must be one of the earliest of its kind,
Princess Power
A princess is said to be the only one powerful enough to defeat a reborn necromancer.
Elliot Mowbry thinks that Jonas Belet is a servant of the necromancer.
A King's Favor
An archery contest is being held in the capital. The reward is a reasonable favour from the King.
Salvatore Greennose is a renowned archer and the expected winner of the. Katja Bryce can't wait for the festival markets to open.
Practical Research
A famous adventure writer wishes to be brought on a quest with your party. You are to show her the ropes and keep her safe. Her publisher is not happy about it.
Fribbington Bladefist, the writer's agent, threatens you with legal action if any harm comes to the writer. Nora Connington is the writer's #1 fan and offers to pay for the expedition if you let them come along.
Sea You Later
The sea has dried up overnight.
Matthew Pierce is wondering if it's their fault somehow.
Wolves and Sheep
Upon arriving in town you notice the people are downtrodden. As well, the tavern interior is trashed. A group of brigands lives nearby.
Julia Reddy is concerned the brigands controlling the trade route out of town is going to kill everyone in the town. Sisco Roderick knows where the brigands attack caravans
Plot Hooks designed by
Plot Hook Generator with character interactions
The Plot Hook Generator provides ideas to seed your stories and quests. It also includes interactions with NPCs to help ease you into roleplaying.
The Plot Hooks were designed by LoreCraft. If you want to use any of the content, please read the terms first. Happy adventuring!
