Here Be Taverns

  • Taverns
  • Characters
  • Magic Items
  • Mundane Items
  • Potions
  • Spells
  • Monsters
  • Angels
  • Vikings
  • Traps
  • Plot Hooks
  • Landmarks
  • FactionsPREMIUM
  • TownsPREMIUM
  • EncountersPREMIUM
  • All generators …
  • Oracle
  • Sword & Source Blog
  • Sign up
  • Created by Sword & Source
Here Be Taverns
Join the Discord
Oracle

Spells

Cursed Wave

na

The caster of this moderate magick may hurl an acid wave.

Level4
Area of effectAn area no larger than three fighting beggars
RangeAcross dimensions
DamageEnough to leave permanent marks in stone
DurationUntil the next mealtime
Casting ritualTouch the target with your bare skin
RechargeReassemble the rare components
Wild magic effectFood and water no longer sustain you. only blood.

The Disguising Hex

na

The caster of this major magick may conjure an ice steam.

Level7
Area of effectAn area the size of 1 wagons
RangeAs far as the crow flies
DamageLike the deadly sting of a scorpion king
DurationUntil you have seen 3 sunsets
Casting ritualAcquire the blood of an enemy and prepare a pumpkin decoction
RechargeComplete a hero's journey
Wild magic effectSmoke of viridian color pours from your mouth, eyes, and ears for 2 minutes. any who touch it turn into pathetic mushroom creatures.

Daemon of the Rust Ghost

na

The caster of this minor magick may summon a piercing ghost.

Level2
Area of effectAn area no larger than three fighting beggars
RangeIn your line of sight
DamageQuite forgettable
DurationOnly a few seconds
Casting ritualQuaff the alizarin elixir
RechargeRecite the words of magic with confidence
Wild magic effectYou develop insanity: believes they are a bird

Raed's Wine

na

The caster of this major magick may embody a slime wine.

Level9
Area of effectAn area no larger than an old well
RangeNo further than the nearest cross road
DamageEnough to corrupt a star
Duration5 watches
Casting ritualPerform a ritual sacrifice while chanting the magic phrases
RechargeRun fingers through the rustling leaves of the world tree
Wild magic effectYour skin turns rust.

Turquoise Shield

na

The caster of this minor magick may will a grasping shield.

Level1
Area of effectAn area no larger than three fighting beggars
RangeAnywhere in the same region
DamageBarely worth considering
DurationFor about as long as it takes to walk down the street
Casting ritualConcentrate on your opponent
RechargeRecite the words of magic with confidence
Wild magic effectYou see dead people though you cannot communicate with them.

Curse of Nina

na

The caster of this minor magick may bring forth a mesmerizing spear.

LevelCantrip
Area of effectAn area the size of a puddle
Range10 feet
DamageSimilar to a small stone that was hurled
DurationOnly a few minutes
Casting ritualPoint a focus, such as a wand or crystal, towards the target
RechargeWait for 5 seconds
Wild magic effectThe nearest humanoid suddenly ages 10 years.

The Describing Chant

na

The caster of this major magick may conjure a silencing rain.

Level8
Area of effectAn area the size of a wagon
RangeAs far as a cat leaps
DamageLike the deadly sting of a scorpion king
Duration4 weeks
Casting ritualPrepare a ritual circle 1 days in advance
RechargeDestroy the source of satyr
Wild magic effectThe moon makes you horny.

The Dividing Hex

na

The caster of this major magick may shout a blossoming brine.

Level9
Area of effectAn area the size of a barn
RangeAs far as a cat leaps
DamageLike the deadly sting of a scorpion king
DurationUntil a child is born
Casting ritualPrepare a casting ground 6 days in advance
RechargePluck a stone from the depths of the underworld
Wild magic effectBirds, birds, birds, birds!!!

The Grasping Geometries of Sawyer

na

The caster of this minor magick may summon a bark blood.

Level3
Area of effectA 11 foot circle
RangeIn your line of sight
DamageQuite forgettable
DurationFor about as long as it takes to walk down the street
Casting ritualUtter the magic phrase
RechargeSpin in 2 circles while facing the sky
Wild magic effectYou are compelled to only tell the truth.

Spells designed by

Avatar for Sword & Source Sword & Source

Spell Generator with casting rituals, descriptions, and wild magic effects

The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!

Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.

If you want to use any of the content, please read the terms first. Happy adventuring!

Tools and articles for TTRPG Fans

Sword & Source creates tools and content for Game Masters, Worldbuilders,
and Tabletop Roleplaying Fanatics.
Subscribe to our newsletter to explore fantasy gaming, improve your skills,
and get advanced access to future projects.

Random Generators

  • Taverns
  • Characters
  • Magic Items
  • Mundane Items
  • Potions
  • Spells
  • Monsters
  • Angels
  • Vikings
  • Traps
  • Plot Hooks
  • Landmarks
  • Factions
  • Towns
  • Encounters
  • Browse all generators

Resources for Game Masters

  • Storycraft - Mobile game for creative adventures with friends
  • Sword & Source - TTRPG Blog & Newsletter
  • LegendKeeper - Collaborative Worldbuilding Software
  • Quickstart Guide to Game Mastering
  • Novus Bestiary - 5e Monster Myths

ROMANTASY GAMES

  • Runes & Romance - Choose your romantasy story

Errata

  • Premium Generators
  • See what's new
  • SRDs
  • Want to use some content?
  • Privacy policy
  • Send feedback or say hi

  • Here Be Taverns is a project by
    Sword & Source
“Winter is coming.”
– George R.R. Martin, A Game of Thrones

Printed from www.herebetaverns.com

Here Be Taverns is a project by Sword & Source
Visit www.swordandsource.ca for more RPG resources