Spells
Daemon of the Sandy Thunder
The caster of this major magick may project a warding thunder.
Level | 9 |
Area of effect | The entire planet |
Range | Anywhere in the same town |
Damage | So enormous as to make the caster avoid casting it at all costs |
Duration | Until you have seen 3 sunsets |
Casting ritual | Prepare a ritual circle 5 days in advance |
Recharge | Entirely rediscover the spell from first principles |
Wild magic effect | You suddenly age 10 years. |
Roger's Blade
The caster of this major magick may bring forth a serpent blade.
Level | 8 |
Area of effect | Several targets |
Range | Within 1 paces |
Damage | 29 hit points |
Duration | Until you have seen 3 sunrises |
Casting ritual | Acquire the blood of an enemy and prepare a magnolia decoction |
Recharge | Hear the song of the phoenix |
Wild magic effect | You suddenly age 10 years. |
The Enlightening Invocation
The caster of this minor magick may summon an amber dance.
Level | 1 |
Area of effect | The entire planet |
Range | Anywhere in the same continent |
Damage | Similar to a stubbed toe |
Duration | Only a few seconds |
Casting ritual | Utter the magic phrase |
Recharge | Run fingers through the rustling leaves of an adult tree |
Wild magic effect | Fog appears in any town you sleep in for more than 4 days. |
Sphere of Stoicism
The caster of this major magick may speak a sealing sphere.
Level | 9 |
Area of effect | An area no larger than an old well |
Range | Anywhere in the same town |
Damage | Like the scorching blast of a meteor |
Duration | Until the next lunar cycle begins |
Casting ritual | Maintain unbroken eye contact with the target for 6 hours |
Recharge | Entirely rediscover the spell from first principles |
Wild magic effect | You now have the same mating preferences of lions. |
Brom's Dust
The caster of this moderate magick may materialize a stone dust.
Level | 6 |
Area of effect | An area the size of an old forest |
Range | At a short distance from you |
Damage | Enough to get your enemy's full attention |
Duration | Until the next mealtime |
Casting ritual | Repeat the magic phrase 2 times without interruption |
Recharge | Remember something bad from your past and then let it go |
Wild magic effect | You develop a fear of fire. |
The Conjuring Embrace
The caster of this minor magick may conjure a poison water.
Level | Cantrip |
Area of effect | Several targets |
Range | As far as the crow flies |
Damage | Quite forgettable |
Duration | For as long as you can stand on one foot |
Casting ritual | Gesture in the direction of the target |
Recharge | Recite the words of magic with confidence |
Wild magic effect | Any iron you touch becomes rusted. |
Forgotten Echo of Lana
The caster of this moderate magick may project a sealing echo.
Level | 6 |
Area of effect | A 19 foot circle |
Range | As far as you damn well please |
Damage | Enough to kill a sickly deer |
Duration | Only a few hours |
Casting ritual | Perform the ritual song |
Recharge | Hunt a walrus and consume a piece of it |
Wild magic effect | You now have the same mating preferences of salamanders. |
Wisteri Vortex
The caster of this minor magick may summon a blood vortex.
Level | 1 |
Area of effect | An area the size of a wagon |
Range | 19 yards |
Damage | Like a slap from a small child |
Duration | 2 minutes |
Casting ritual | Utter the magic phrase |
Recharge | Reassemble the basic components from your pouch |
Wild magic effect | You find that your teeth have all transformed into sharp points. |
Daemon of the Celadon Memory
The caster of this minor magick may summon a regenerating memory.
Level | Cantrip |
Area of effect | An area the size of 4 wagons |
Range | At a great distance from you |
Damage | Barely worth considering |
Duration | For as long as you can hold your breath |
Casting ritual | Concentrate on your opponent |
Recharge | Wait until your mind is clear |
Wild magic effect | Your mouth will slowly disappear over the next fortnight. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!