Spells
Cursed Wave
The caster of this moderate magick may hurl an acid wave.
| Level | 4 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Across dimensions |
| Damage | Enough to leave permanent marks in stone |
| Duration | Until the next mealtime |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Reassemble the rare components |
| Wild magic effect | Food and water no longer sustain you. only blood. |
The Disguising Hex
The caster of this major magick may conjure an ice steam.
| Level | 7 |
| Area of effect | An area the size of 1 wagons |
| Range | As far as the crow flies |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until you have seen 3 sunsets |
| Casting ritual | Acquire the blood of an enemy and prepare a pumpkin decoction |
| Recharge | Complete a hero's journey |
| Wild magic effect | Smoke of viridian color pours from your mouth, eyes, and ears for 2 minutes. any who touch it turn into pathetic mushroom creatures. |
Daemon of the Rust Ghost
The caster of this minor magick may summon a piercing ghost.
| Level | 2 |
| Area of effect | An area no larger than three fighting beggars |
| Range | In your line of sight |
| Damage | Quite forgettable |
| Duration | Only a few seconds |
| Casting ritual | Quaff the alizarin elixir |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | You develop insanity: believes they are a bird |
Raed's Wine
The caster of this major magick may embody a slime wine.
| Level | 9 |
| Area of effect | An area no larger than an old well |
| Range | No further than the nearest cross road |
| Damage | Enough to corrupt a star |
| Duration | 5 watches |
| Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
| Recharge | Run fingers through the rustling leaves of the world tree |
| Wild magic effect | Your skin turns rust. |
Turquoise Shield
The caster of this minor magick may will a grasping shield.
| Level | 1 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Anywhere in the same region |
| Damage | Barely worth considering |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Concentrate on your opponent |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | You see dead people though you cannot communicate with them. |
Curse of Nina
The caster of this minor magick may bring forth a mesmerizing spear.
| Level | Cantrip |
| Area of effect | An area the size of a puddle |
| Range | 10 feet |
| Damage | Similar to a small stone that was hurled |
| Duration | Only a few minutes |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Wait for 5 seconds |
| Wild magic effect | The nearest humanoid suddenly ages 10 years. |
The Describing Chant
The caster of this major magick may conjure a silencing rain.
| Level | 8 |
| Area of effect | An area the size of a wagon |
| Range | As far as a cat leaps |
| Damage | Like the deadly sting of a scorpion king |
| Duration | 4 weeks |
| Casting ritual | Prepare a ritual circle 1 days in advance |
| Recharge | Destroy the source of satyr |
| Wild magic effect | The moon makes you horny. |
The Dividing Hex
The caster of this major magick may shout a blossoming brine.
| Level | 9 |
| Area of effect | An area the size of a barn |
| Range | As far as a cat leaps |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until a child is born |
| Casting ritual | Prepare a casting ground 6 days in advance |
| Recharge | Pluck a stone from the depths of the underworld |
| Wild magic effect | Birds, birds, birds, birds!!! |
The Grasping Geometries of Sawyer
The caster of this minor magick may summon a bark blood.
| Level | 3 |
| Area of effect | A 11 foot circle |
| Range | In your line of sight |
| Damage | Quite forgettable |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Utter the magic phrase |
| Recharge | Spin in 2 circles while facing the sky |
| Wild magic effect | You are compelled to only tell the truth. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
