Spells
Energizing Lines Mark the Cone
The caster of this moderate magick may hurl a wood cone.
| Level | 4 |
| Area of effect | An area the size of a puddle |
| Range | Across dimensions |
| Damage | Enough to injure a humanoid |
| Duration | 5 hours |
| Casting ritual | Utter the magic phrase and combine the components from your pouch |
| Recharge | Cook a 3 course meal and serve it to someone |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
The Concealing Chant
The caster of this minor magick may emanate a crystal distortion.
| Level | 2 |
| Area of effect | An area the size of a young forest |
| Range | Far from you |
| Damage | 4 hit points |
| Duration | 5 minutes |
| Casting ritual | Point towards the target |
| Recharge | Pluck a stone from a running river |
| Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
The Grasping Geometries of Jericho
The caster of this minor magick may materialize a dispelling ash.
| Level | 3 |
| Area of effect | An area the size of a thimble |
| Range | As far as a cat leaps |
| Damage | 11 hit points |
| Duration | 1 minutes |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | Smoke of steel color pours from your mouth, eyes, and ears for 4 minutes. any who touch it turn into pathetic mushroom creatures. |
The Enveloping Embrace
The caster of this moderate magick may radiate a repelling clay.
| Level | 4 |
| Area of effect | A 4 foot circle |
| Range | 11 feet |
| Damage | Of serious concern |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Repeat the magic phrase 6 times without interruption |
| Recharge | Find and kill a lich |
| Wild magic effect | Everywhere you go, you leave a ultramarine slime trail. |
The Enveloping Hex of Katinka
The caster of this major magick may bring forth a hindering nexus.
| Level | 8 |
| Area of effect | A single target |
| Range | Anywhere in the same town |
| Damage | Like the deadly sting of a scorpion king |
| Duration | Until all civilizations fade to myth |
| Casting ritual | Acquire the blood of a minotaur and prepare a blue elixir |
| Recharge | Complete a hero's journey |
| Wild magic effect | You are compelled to always lie. |
Spirit of the Umber Gate
The caster of this minor magick may sing a mesmerizing gate.
| Level | Cantrip |
| Area of effect | An area the size of a puddle |
| Range | Far from you |
| Damage | Only slightly uncomfortable |
| Duration | Only a few seconds |
| Casting ritual | Point a focus, such as a wand or crystal, towards the target |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | Your skin turns tyrian. |
Sandra's Hastening Grace
The caster of this major magick may conjure a transporting coil.
| Level | 8 |
| Area of effect | An area the size of 5 wagons |
| Range | Across dimensions |
| Damage | Enough to draw the attention of everyone in town |
| Duration | 4 watches |
| Casting ritual | Prepare a ritual circle 5 days in advance |
| Recharge | Travel to the land of the ifrit and recover what has been lost |
| Wild magic effect | A strange, cruel mouth appears somewhere near your ear. the things it says upset you. |
The Expanding Wish
The caster of this minor magick may emanate a levitating word.
| Level | Cantrip |
| Area of effect | An area the size of a thimble |
| Range | As far as you damn well please |
| Damage | Enough to kill a small bird |
| Duration | For as long as you can hold your breath |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Reassemble the basic components from your pouch |
| Wild magic effect | An enormous cornflower fireball appears in the sky and falls towards the nearest town. |
The Forecasting Chant
The caster of this minor magick may bring forth a creeping ash.
| Level | 3 |
| Area of effect | A 2 foot circle |
| Range | Anywhere in the same town |
| Damage | Similar to a small stone that was hurled |
| Duration | 6 minutes |
| Casting ritual | Quaff the moss elixir |
| Recharge | Scoop a handful of soil from the earth beneath your feet |
| Wild magic effect | Your skin turns green. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
