Spells
Forgotten Ice of Elvira
The caster of this moderate magick may invoke a compelling ice.
| Level | 4 |
| Area of effect | An area no larger than an old well |
| Range | Close to you |
| Damage | Enough to kill a sickly deer |
| Duration | Only an hour |
| Casting ritual | Touch the target with your bare skin |
| Recharge | Remember something bad from your past and then let it go |
| Wild magic effect | You develop a strong attraction to kappas. |
Call of Stuart
The caster of this major magick may sing a bewildering call.
| Level | 8 |
| Area of effect | An area the size of a barn |
| Range | Anywhere in the same continent |
| Damage | Enough to corrupt a star |
| Duration | Until the next solar eclipse |
| Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
| Recharge | Repeat the mantra 52 times 38 times |
| Wild magic effect | The nearest humanoid frightens you so much you weep and piss yourself. |
Spirit of the Corn Warp
The caster of this minor magick may materialize an oil warp.
| Level | 3 |
| Area of effect | The entire planet |
| Range | 14 feet |
| Damage | Like a slap from a small child |
| Duration | Only a few seconds |
| Casting ritual | Sing a brief verse |
| Recharge | Recite a well-known poem from memory without interruption |
| Wild magic effect | The nearby forest sprouts 2d6 lamias. |
Light of Reynald
The caster of this major magick may hurl a dispelling light.
| Level | 8 |
| Area of effect | The entire planet |
| Range | Close to you |
| Damage | Enough to kill a troll |
| Duration | 4 weeks |
| Casting ritual | Acquire the blood of an enemy and prepare a vermilion decoction |
| Recharge | Breed four and ten dingos |
| Wild magic effect | An enormous ivory fireball appears in the sky and falls towards the nearest town. |
Emily's Piercing Curse
The caster of this minor magick may hurl a deceiving beacon.
| Level | 3 |
| Area of effect | The entire planet |
| Range | Anywhere in the same town |
| Damage | Just enough to insult someone |
| Duration | For about as long as it takes to walk down the street |
| Casting ritual | Concentrate on your opponent |
| Recharge | Recite the words of magic with confidence |
| Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Mila's Seeking Grace
The caster of this major magick may conjure a sealing ice.
| Level | 7 |
| Area of effect | The entire planet |
| Range | 11 yards |
| Damage | Like the threshing of a wyrms many claws |
| Duration | A fortnight |
| Casting ritual | Acquire the blood of an enemy and prepare a auburn decoction |
| Recharge | Wear the skin of a badger for 7 days |
| Wild magic effect | Everywhere you go, you leave a cherry slime trail. |
The Bewildering Wish
The caster of this major magick may summon a duplicating oil.
| Level | 7 |
| Area of effect | An area the size of 4 wagons |
| Range | As far as a cat leaps |
| Damage | Like being bitten by an ancient reptile |
| Duration | Until the end of all things |
| Casting ritual | Acquire the blood of an enemy and prepare a turquoise decoction |
| Recharge | Breed four and ten giraffes |
| Wild magic effect | Your right arm grows 1 foot longer. |
The Maddening Embrace
The caster of this major magick may radiate a transporting beam.
| Level | 7 |
| Area of effect | An area the size of a barn |
| Range | Across dimensions |
| Damage | Enough to kill a troll |
| Duration | 2 watches |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Wait for 6 days |
| Wild magic effect | Your hair doubles in size. |
Blinding Hands Trace the Bone
The caster of this major magick may speak a repelling bone.
| Level | 8 |
| Area of effect | An area no larger than three fighting beggars |
| Range | Anywhere in the same province |
| Damage | 46 hit points |
| Duration | Until the next lunar eclipse |
| Casting ritual | Perfectly recite an ancient religious text |
| Recharge | Breed four and ten weasels |
| Wild magic effect | You are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
