Spells
Cursed Ray
The caster of this moderate magick may project a reflecting ray.
| Level | 5 |
| Area of effect | A single target |
| Range | At a great distance from you |
| Damage | Enough to get your enemy's full attention |
| Duration | Only a few hours |
| Casting ritual | Perform a basic dance |
| Recharge | Reassemble the rare components |
| Wild magic effect | The nearest human turns into a morlock. |
Forgotten Lava of Walter
The caster of this minor magick may cast a levitating lava.
| Level | 3 |
| Area of effect | An area the size of a wagon |
| Range | As far as a cat leaps |
| Damage | Similar to a bruised arm |
| Duration | For about as long as it takes to recite a short poem |
| Casting ritual | Point towards the target |
| Recharge | Identify a physical feature of your opponent and focus on it for 4 seconds |
| Wild magic effect | You lose the ability to do any sort of basic math. in fact, you can't even read numbers anymore. |
Spirit of the Sienna Ash
The caster of this moderate magick may sing a stone ash.
| Level | 6 |
| Area of effect | An area the size of a single coin |
| Range | At a short distance from you |
| Damage | Something you will remember for weeks |
| Duration | Until the next mealtime |
| Casting ritual | Perform the ritual song |
| Recharge | Perform a clean strike with bare knuckles on your opponent |
| Wild magic effect | You develop a strong attraction to dark gnomes. |
Cursed Disk
The caster of this major magick may summon a soothing disk.
| Level | 9 |
| Area of effect | An area the size of a puddle |
| Range | Far from you |
| Damage | Deadly serious |
| Duration | 4 watches |
| Casting ritual | Prepare a ritual circle 6 days in advance |
| Recharge | Travel to the land of the zombie bear and recover what has been lost |
| Wild magic effect | You now have the same mating preferences of arctic terns. |
Jelen's Piercing Spell
The caster of this major magick may hurl a blossoming insect.
| Level | 9 |
| Area of effect | An area the size of 1 wagons |
| Range | At a great distance from you |
| Damage | So enormous as to make the caster avoid casting it at all costs |
| Duration | Until the sun fails to rise in the morning |
| Casting ritual | Maintain unbroken skin contact with the target for 2 hours |
| Recharge | Wear the skin of a giraffe for 1 days |
| Wild magic effect | You develop an unseemly fascination with noses. |
The Bewildering Invocation
The caster of this minor magick may materialize a levitating light.
| Level | 1 |
| Area of effect | 5 targets |
| Range | Within 3 paces |
| Damage | Enough to kill a small squirrel |
| Duration | 2 seconds |
| Casting ritual | Gesture in the direction of the target |
| Recharge | Run fingers through the rustling leaves of an adult tree |
| Wild magic effect | You are compelled to only tell the truth. |
The Opening Chant
The caster of this moderate magick may materialize an intoxicating cone.
| Level | 4 |
| Area of effect | A 5 foot circle |
| Range | Within 5 paces |
| Damage | Enough to kill a giant spider |
| Duration | For about as long as it takes to walk through a small town |
| Casting ritual | Stare unblinking at the target for 5 minutes |
| Recharge | Rest by an open fire with someone you trust |
| Wild magic effect | Birds, birds, birds, birds!!! |
The Dispelling Hex
The caster of this moderate magick may radiate a diminishing fire.
| Level | 6 |
| Area of effect | Several targets |
| Range | Far from you |
| Damage | Similar to a burn from a blazing torch |
| Duration | Only an hour |
| Casting ritual | Imbibe the sepia potion and wait for 6 minutes |
| Recharge | Wait for 9 hours |
| Wild magic effect | You develop an unseemly fascination with legs. |
Cursed Wood
The caster of this minor magick may conjure a rending wood.
| Level | 2 |
| Area of effect | A single target |
| Range | A pond's length away |
| Damage | Enough to kill a small squirrel |
| Duration | For as long as you can stand on one foot |
| Casting ritual | Sing a brief verse |
| Recharge | Run fingers through the flowing water of the river |
| Wild magic effect | The nearest human turns into a lich. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!
