Here Be Taverns

  • Taverns
  • Characters
  • Magic Items
  • Mundane Items
  • Potions
  • Spells
  • Monsters
  • Angels
  • Vikings
  • Traps
  • Plot Hooks
  • Landmarks
  • FactionsPREMIUM
  • TownsPREMIUM
  • EncountersPREMIUM
  • All generators …
  • Oracle
  • Sword & Source Blog
  • Sign up
  • Created by Sword & Source
Here Be Taverns
Join the Discord
Oracle

Spells

Forgotten Ice of Elvira

na

The caster of this moderate magick may invoke a compelling ice.

Level4
Area of effectAn area no larger than an old well
RangeClose to you
DamageEnough to kill a sickly deer
DurationOnly an hour
Casting ritualTouch the target with your bare skin
RechargeRemember something bad from your past and then let it go
Wild magic effectYou develop a strong attraction to kappas.

Call of Stuart

na

The caster of this major magick may sing a bewildering call.

Level8
Area of effectAn area the size of a barn
RangeAnywhere in the same continent
DamageEnough to corrupt a star
DurationUntil the next solar eclipse
Casting ritualUtter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted
RechargeRepeat the mantra 52 times 38 times
Wild magic effectThe nearest humanoid frightens you so much you weep and piss yourself.

Spirit of the Corn Warp

na

The caster of this minor magick may materialize an oil warp.

Level3
Area of effectThe entire planet
Range14 feet
DamageLike a slap from a small child
DurationOnly a few seconds
Casting ritualSing a brief verse
RechargeRecite a well-known poem from memory without interruption
Wild magic effectThe nearby forest sprouts 2d6 lamias.

Light of Reynald

na

The caster of this major magick may hurl a dispelling light.

Level8
Area of effectThe entire planet
RangeClose to you
DamageEnough to kill a troll
Duration4 weeks
Casting ritualAcquire the blood of an enemy and prepare a vermilion decoction
RechargeBreed four and ten dingos
Wild magic effectAn enormous ivory fireball appears in the sky and falls towards the nearest town.

Emily's Piercing Curse

na

The caster of this minor magick may hurl a deceiving beacon.

Level3
Area of effectThe entire planet
RangeAnywhere in the same town
DamageJust enough to insult someone
DurationFor about as long as it takes to walk down the street
Casting ritualConcentrate on your opponent
RechargeRecite the words of magic with confidence
Wild magic effectThe nearest humanoid becomes your mortal enemy.

Mila's Seeking Grace

na

The caster of this major magick may conjure a sealing ice.

Level7
Area of effectThe entire planet
Range11 yards
DamageLike the threshing of a wyrms many claws
DurationA fortnight
Casting ritualAcquire the blood of an enemy and prepare a auburn decoction
RechargeWear the skin of a badger for 7 days
Wild magic effectEverywhere you go, you leave a cherry slime trail.

The Bewildering Wish

na

The caster of this major magick may summon a duplicating oil.

Level7
Area of effectAn area the size of 4 wagons
RangeAs far as a cat leaps
DamageLike being bitten by an ancient reptile
DurationUntil the end of all things
Casting ritualAcquire the blood of an enemy and prepare a turquoise decoction
RechargeBreed four and ten giraffes
Wild magic effectYour right arm grows 1 foot longer.

The Maddening Embrace

na

The caster of this major magick may radiate a transporting beam.

Level7
Area of effectAn area the size of a barn
RangeAcross dimensions
DamageEnough to kill a troll
Duration2 watches
Casting ritualPerfectly recite an ancient religious text
RechargeWait for 6 days
Wild magic effectYour hair doubles in size.

Blinding Hands Trace the Bone

na

The caster of this major magick may speak a repelling bone.

Level8
Area of effectAn area no larger than three fighting beggars
RangeAnywhere in the same province
Damage46 hit points
DurationUntil the next lunar eclipse
Casting ritualPerfectly recite an ancient religious text
RechargeBreed four and ten weasels
Wild magic effectYou are compelled to sing the same song every day at midday. if you try to resist, you find that you cannot breathe until the song is complete.

Spells designed by

Avatar for Sword & Source Sword & Source

Spell Generator with casting rituals, descriptions, and wild magic effects

The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!

Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.

If you want to use any of the content, please read the terms first. Happy adventuring!

Tools and articles for TTRPG Fans

Sword & Source creates tools and content for Game Masters, Worldbuilders,
and Tabletop Roleplaying Fanatics.
Subscribe to our newsletter to explore fantasy gaming, improve your skills,
and get advanced access to future projects.

Random Generators

  • Taverns
  • Characters
  • Magic Items
  • Mundane Items
  • Potions
  • Spells
  • Monsters
  • Angels
  • Vikings
  • Traps
  • Plot Hooks
  • Landmarks
  • Factions
  • Towns
  • Encounters
  • Browse all generators

Resources for Game Masters

  • Storycraft - Mobile game for creative adventures with friends
  • Sword & Source - TTRPG Blog & Newsletter
  • LegendKeeper - Collaborative Worldbuilding Software
  • Quickstart Guide to Game Mastering
  • Novus Bestiary - 5e Monster Myths

ROMANTASY GAMES

  • Runes & Romance - Choose your romantasy story

Errata

  • Premium Generators
  • See what's new
  • SRDs
  • Want to use some content?
  • Privacy policy
  • Send feedback or say hi

  • Here Be Taverns is a project by
    Sword & Source
“Winter is coming.”
– George R.R. Martin, A Game of Thrones

Printed from www.herebetaverns.com

Here Be Taverns is a project by Sword & Source
Visit www.swordandsource.ca for more RPG resources