Spells
Nina's Scrying Grace
The caster of this moderate magick may will an obsidian bark.
Level | 6 |
Area of effect | An area the size of a wagon |
Range | 15 yards |
Damage | Something you will remember for weeks |
Duration | Until the next mealtime |
Casting ritual | Repeat the magic phrase 2 times without interruption |
Recharge | Perform the complex movements with your arms |
Wild magic effect | The nearest humanoid becomes your mortal enemy. |
Daemon of the Charcoal Vine
The caster of this major magick may speak a serpent vine.
Level | 8 |
Area of effect | An area the size of a single coin |
Range | Across dimensions |
Damage | Enough to permanently scar any who survive it |
Duration | Until a child is born |
Casting ritual | Prepare a ritual circle 3 days in advance |
Recharge | Steal something important from a god |
Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Ivana's Excruciating Curse
The caster of this major magick may shout a stone blast.
Level | 8 |
Area of effect | An area no larger than a baby's head |
Range | Anywhere in the same province |
Damage | Deadly serious |
Duration | Until a child is born |
Casting ritual | Utter the magic phrase, combine the components, perform the ritual dance, and think only of the outcome you desire without being interrupted |
Recharge | Repeat the mantra 61 times 44 times |
Wild magic effect | Over the next month, thick, black hair will cover your entire body. |
Intoxicating Hands Trace the Moss
The caster of this major magick may bring forth a water moss.
Level | 7 |
Area of effect | The entire cosmos |
Range | At a great distance from you |
Damage | Enough to permanently scar any who survive it |
Duration | Until the next lunar eclipse |
Casting ritual | Acquire the blood of a satyr and prepare a bistre elixir |
Recharge | Capture a sparrow and feed it for 2 days |
Wild magic effect | You begin to hallucinate the eyes of a large cat peering at you from every dark corner. |
Nexus of Katarina
The caster of this moderate magick may materialize a bone nexus.
Level | 6 |
Area of effect | A 19 foot circle |
Range | Near to you |
Damage | A cause for insistent pain |
Duration | Only a few hours |
Casting ritual | Perform a basic dance |
Recharge | Burn a piece of a vampire bat |
Wild magic effect | You lose your leg over the next 3 days. |
Curse of Leif
The caster of this moderate magick may invoke a phasing ghost.
Level | 4 |
Area of effect | An area no larger than your tent |
Range | No further than the nearest cross road |
Damage | Similar to a burn from a blazing torch |
Duration | Only an hour |
Casting ritual | Perform a basic dance |
Recharge | Find and kill a balrog |
Wild magic effect | Over the next 1 days, your eyes will slowly shrink then disappear. |
Green Water
The caster of this major magick may bring forth a clay water.
Level | 9 |
Area of effect | An area the size of a wagon |
Range | Anywhere in the same continent |
Damage | Enough to leave permanent marks on the landscape |
Duration | Until the next lunar eclipse |
Casting ritual | Perform a ritual sacrifice while chanting the magic phrases |
Recharge | Breed four and ten zebra |
Wild magic effect | Over the next 5 weeks, you will slowly transform into a nomad. |
The Compelling Chant
The caster of this major magick may hurl an enveloping pit.
Level | 7 |
Area of effect | A 2 foot circle |
Range | At a short distance from you |
Damage | Like the scorching blast of a meteor |
Duration | 4 days |
Casting ritual | Prepare a casting ground 8 days in advance |
Recharge | Travel to the land of the mummy and recover what has been lost |
Wild magic effect | Gold terrifies you. |
The Blossoming Geometries of Reuben
The caster of this minor magick may materialize a regenerating crystal.
Level | 1 |
Area of effect | An area no larger than a baby's head |
Range | Across dimensions |
Damage | Enough to kill a small bird |
Duration | For about as long as it takes to recite a short poem |
Casting ritual | Quaff the misty elixir |
Recharge | Wait for 2 minutes |
Wild magic effect | Everywhere you go, you attract flocks of brightly colored birds. |
Spells designed by
Spell Generator with casting rituals, descriptions, and wild magic effects
The Spell Generator brings old-school, soft magic flavour to your fantasy roleplaying games. Use them as inspiration for your own original spell designs, to spice up a monster, or add magical effects to dungeons. The wild magic effects can be used by themselves or as catastrophes that strike the careless wizard who fails to perform the proper rituals!
Some spells include content from Maze Rats by Ben Milton. Used with permission under the CC BY 4.0 license.
If you want to use any of the content, please read the terms first. Happy adventuring!