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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Alseid Grovekeeper/

Alseid Grovekeeper

Alseid Grovekeeper

Medium monstrosity, chaotic neutral
  • Armor Class 15 (studded leather Armor)
  • Hit Points 71 (13d8+13)
  • Speed 40 ft.
  • STR
    13 (+1)
  • DEX
    17 (+3)
  • CON
    12 (+1)
  • INT
    8 (-1)
  • WIS
    16 (+3)
  • CHA
    8 (-1)
  • Skills Nature +3, Perception +5, Stealth +5, Survival +5
  • Senses darkvision 60 ft., passive Perception 15
  • Languages Common, Elvish, Sylvan
  • Challenge 3 (700 XP)
  • Spellcasting. the grovekeeper is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It has the following druid spells prepared:

    cantrips (at will): druidcraft, guidance, produce flame, shillelagh

    1st (4 slots): animal friendship, cure wounds, faerie fire

    2nd (3 slots): animal messenger, heat metal, lesser restoration

    3rd (2 slots): call lightning, dispel magic
  • Woodfriend. When in a forest, alseid leave no tracks and automatically discern true north.

Actions

  • Quarterstaff. Melee Weapon Attack: +3 to hit (+5 with shillelagh), reach 5 ft., one creature. Hit: 4 (1d6 + 1) bludgeoning damage or 5 (1d8 + 1) bludgeoning damage if used in two hands, or 7 (1d8 + 3) bludgeoning damage with shillelagh.
  • Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

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