Arboreal Grappler

Arboreal Grappler

Medium aberration, neutral evil
  • Armor Class 14 (natural armor)
  • Hit Points 90 (12d8+36)
  • Speed 10 ft., climb 40 ft.
  • STR
    16 (+3)
  • DEX
    16 (+3)
  • CON
    16 (+3)
  • INT
    6 (-2)
  • WIS
    10 (+0)
  • CHA
    6 (-2)
  • Skills Acrobatics +5, Stealth +5
  • Senses darkvision 60 ft., passive Perception 10
  • Languages -
  • Challenge 3 (700 XP)
  • Spider Climb. The arboreal grappler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Boscage Brachiation. The arboreal grappler doesn't provoke opportunity attacks when it moves out of an enemy's reach by climbing.

Actions

  • Multiattack. The arboreal grappler makes one bite attack and two tentacle attacks.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage.
  • Tentacle. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained and the tentacle can't be used to attack a different target. The arboreal grappler has two tentacles, each of which can grapple one target. When the arboreal grappler moves, it can drag a Medium or smaller target it is grappling at full speed.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.