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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Azer/

Azer

Azer

Medium elemental, lawful neutral
  • Armor Class 17 (natural armor, shield)
  • Hit Points 39 (6d8+12)
  • Speed 30 ft.
  • STR
    17 (+3)
  • DEX
    12 (+1)
  • CON
    15 (+2)
  • INT
    12 (+1)
  • WIS
    13 (+1)
  • CHA
    10 (+0)
  • Saving Throws Con +4
  • Damage Immunities fire, poison
  • Condition Immunities poisoned
  • Senses passive Perception 11
  • Languages Ignan
  • Challenge 2 (450 XP)
  • Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
  • Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
  • Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions

  • Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.

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