Bat

Bat

Tiny beast, unaligned
  • Armor Class 12 (undefined)
  • Hit Points 1 (1d4)
  • Speed 5 ft., fly 30 ft.
  • STR
    2 (-4)
  • DEX
    15 (+2)
  • CON
    8 (-1)
  • INT
    2 (-4)
  • WIS
    12 (+1)
  • CHA
    4 (-3)
  • Senses blindsight 60 ft., passive Perception 11
  • Challenge 0 (0 or 10 XP)
  • Echolocation. The bat can't use its blindsight while deafened.
  • Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

  • Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.