Boar

Boar

Medium beast, unaligned
  • Armor Class 11 (natural armor)
  • Hit Points 11 (2d8)
  • Speed 40 ft.
  • STR
    13 (+1)
  • DEX
    11 (+0)
  • CON
    12 (+1)
  • INT
    2 (-4)
  • WIS
    9 (-1)
  • CHA
    5 (-3)
  • Senses passive Perception 9
  • Challenge 1/4 (50 XP)
  • Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
  • Relentless (Recharges after a Short or Long Rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

  • Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.