Bulette

Bulette

Large monstrosity, unaligned
  • Armor Class 17 (natural armor)
  • Hit Points 94 (9d10+45)
  • Speed 40 ft., burrow 40 ft.
  • STR
    19 (+4)
  • DEX
    11 (+0)
  • CON
    21 (+5)
  • INT
    2 (-4)
  • WIS
    10 (+0)
  • CHA
    5 (-3)
  • Skills Perception +6
  • Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16
  • Challenge 5 (1,800 XP)
  • Standing Leap. The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.

Actions

  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
  • Deadly Leap. If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.