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  1. SRDs/
  2. D&D 5th Edition/
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  4. Cave Dragon Wyrmling/

Cave Dragon Wyrmling

Cave Dragon Wyrmling

Medium dragon, neutral evil
  • Armor Class 16 (natural armor)
  • Hit Points 75 (10d8+30)
  • Speed 30 ft., burrow 20 ft., fly 20 ft.
  • STR
    19 (+4)
  • DEX
    12 (+1)
  • CON
    17 (+3)
  • INT
    8 (-1)
  • WIS
    10 (+0)
  • CHA
    12 (+1)
  • Saving Throws Dex +3, Con +5, Cha +3
  • Skills Perception +2, Stealth +5
  • Damage Immunities acid, poison, thunder
  • Condition Immunities poisoned
  • Senses blindsight 120 ft., passive Perception 12
  • Languages Draconic
  • Challenge 2 (450 XP)
  • Tunneler. The cave dragon can burrow through solid rock at half its burrowing speed and leaves a 5-foot wide, 5-foot high tunnel in its wake.
  • Innate Spellcasting. the dragon's innate spellcasting ability is Charisma. It can innately cast the following spell, requiring no material components:

    3/day: darkness

Actions

  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) poison damage.
  • Poison Breath (Recharge 5-6). The dragon exhales a cone of black poison gas in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save and the target is poisoned if it is a creature. The poisoned condition lasts until the target takes a long or short rest or removes the condition with lesser restoration. If the save is successful, the target takes half the damage and does not become poisoned.

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