Child of Yggdrasil

Child of Yggdrasil

Large aberration, neutral evil
  • Armor Class 14 (natural armor)
  • Hit Points 112 (15d10+30)
  • Speed 20 ft., climb 20 ft.
  • STR
    16 (+3)
  • DEX
    10 (+0)
  • CON
    14 (+2)
  • INT
    10 (+0)
  • WIS
    18 (+4)
  • CHA
    8 (-1)
  • Skills Perception +7, Stealth +3
  • Damage Vulnerabilities fire
  • Damage Immunities acid, cold; bludgeoning from nonmagical attacks
  • Senses darkvision 60 ft., passive Perception 17
  • Languages Common, Giant
  • Challenge 6 (2,300 XP)
  • Acid Touch. As an action, the child of Yggdrasil destroys one nonmagical object that isn't being worn or carried, such as a rope, plank, candlestick, or even an entire bronze cauldron.
  • Forest Camouflage. The child of Yggdrasil has advantage on Dexterity (Stealth) checks made to hide in forest terrain.
  • Keen Smell. The child of Yggdrasil has advantage on Wisdom (Perception) checks that rely on smell.

Actions

  • Multiattack. The child of Yggdrasil makes three claw attacks.
  • Claw. Melee Weapon Attack. +6 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 7 (2d6) acid damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.