Crocodile

Crocodile

Large beast, unaligned
  • Armor Class 12 (natural armor)
  • Hit Points 19 (3d10)
  • Speed 20 ft., swim 20 ft.
  • STR
    15 (+2)
  • DEX
    10 (+0)
  • CON
    13 (+1)
  • INT
    2 (-4)
  • WIS
    10 (+0)
  • CHA
    5 (-3)
  • Skills Stealth +2
  • Senses passive Perception 10
  • Challenge 1/2 (100 XP)
  • Hold Breath. The crocodile can hold its breath for 15 minutes.

Actions

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.