Eel Hound

Eel Hound

Medium fey, neutral
  • Armor Class 14 (natural armor)
  • Hit Points 77 (14d8+14)
  • Speed 30 ft., swim 40 ft.
  • STR
    19 (+4)
  • DEX
    16 (+3)
  • CON
    13 (+1)
  • INT
    6 (-2)
  • WIS
    13 (+1)
  • CHA
    16 (+3)
  • Skills Perception +3, Stealth +5
  • Senses darkvision 60 ft., passive Perception 13
  • Languages Sylvan
  • Challenge 2 (450 XP)
  • Amphibious. The eel hound can breathe air and water.
  • Pack Tactics. The eel hound has advantage on an attack roll against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Slick Spittle. By spending 2 rounds dribbling spittle on an area, an eel hound can cover a 5-foot square with its slippery saliva. This area is treated as if under the effects of a grease spell, but it lasts for 1 hour.
  • Slithering Bite. A creature an eel hound attacks can't make opportunity attacks against it until the start of the creature's next turn.

Actions

  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage, and the target is grappled (escape DC 14).

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.