Erina Scrounger

Erina Scrounger

Small humanoid, neutral
  • Armor Class 12 (leather armor)
  • Hit Points 22 (4d6+8)
  • Speed 20 ft., burrow 20 ft.
  • STR
    9 (-1)
  • DEX
    12 (+1)
  • CON
    14 (+2)
  • INT
    13 (+1)
  • WIS
    10 (+0)
  • CHA
    11 (+0)
  • Damage Resistances poison
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Common, Erina
  • Challenge 1/4 (50 XP)
  • Keen Smell. The erina has advantage on Wisdom (Perception) checks that rely on smell.
  • Hardy. The erina has advantage on saving throws against poison.
  • Spines. An enemy who hits the erina with a melee attack while within 5 feet of it takes 2 (1d4) piercing damage.

Actions

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
  • Sling. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.