Flying Sword

Flying Sword

Small construct, unaligned
  • Armor Class 17 (natural armor)
  • Hit Points 17 (5d6)
  • Speed 0 ft., fly 50 ft. (hover)
  • STR
    12 (+1)
  • DEX
    15 (+2)
  • CON
    11 (+0)
  • INT
    1 (-5)
  • WIS
    5 (-3)
  • CHA
    1 (-5)
  • Saving Throws Dex +4
  • Damage Immunities poison, psychic
  • Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
  • Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
  • Challenge 1/4 (50 XP)
  • Antimagic Susceptibility. The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
  • False Appearance. While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.

Actions

  • Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.