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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Gaki/

Gaki

Gaki

Medium undead, chaotic evil
  • Armor Class 14 (undefined)
  • Hit Points 75 (10d8+30)
  • Speed 30 ft.
  • STR
    7 (-2)
  • DEX
    18 (+4)
  • CON
    17 (+3)
  • INT
    10 (+0)
  • WIS
    12 (+1)
  • CHA
    16 (+3)
  • Saving Throws Wis +4, Cha +6
  • Skills Perception +4
  • Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
  • Damage Immunities cold, necrotic, poison
  • Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
  • Senses darkvision 60 ft., passive Perception 14
  • Languages any languages it knew in life
  • Challenge 8 (3,900 XP)
  • Aura of Famine. If a creature starts its turn within 10 feet of a gaki, it is overwhelmed by a hunger that dissolves fat and atrophies muscle. It must make a DC 14 Constitution saving throw, taking 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one.
  • Gluttonous Attraction. At the start of its turn, if a creature can see the gaki, it must make a DC 14 Wisdom saving throw. On a failure, it is overcome with a desire to kill and eat the ghost, and it must move as close to the gaki as it can.
  • Hungry Frenzy. The gaki has advantage on melee attack rolls against any creature that doesn't have all its hp.
  • Incorporeal Movement. The gaki can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Actions

  • Multiattack. The gaki makes two bite attacks.
  • Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) acid damage.
  • Spit Acid. Ranged Spell Attack: +6 to hit, range 30 ft., one target. Hit: 21 (6d6) acid damage.

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