Gargoyle

Gargoyle

Medium elemental, chaotic evil
  • Armor Class 15 (natural armor)
  • Hit Points 52 (7d8+21)
  • Speed 30 ft., fly 60 ft.
  • STR
    15 (+2)
  • DEX
    11 (+0)
  • CON
    16 (+3)
  • INT
    6 (-2)
  • WIS
    11 (+0)
  • CHA
    7 (-2)
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
  • Damage Immunities poison
  • Condition Immunities exhaustion, petrified, poisoned
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Terran
  • Challenge 2 (450 XP)
  • False Appearance. While the gargoyle remains motion less, it is indistinguishable from an inanimate statue.

Actions

  • Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.
  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.