Gerridae

Gerridae

Large fey, neutral
  • Armor Class 14 ()
  • Hit Points 77 (9d10+27)
  • Speed 10 ft., climb 10 ft., swim 80 ft.
  • STR
    16 (+3)
  • DEX
    15 (+2)
  • CON
    17 (+3)
  • INT
    2 (-4)
  • WIS
    13 (+1)
  • CHA
    7 (-2)
  • Senses darkvision 60 ft., passive Perception 11
  • Languages -
  • Challenge 1 (200 XP)
  • Bred to the Saddle. Gerridae do not take any penalties to their movement or speed due to encumbrance or carrying a single rider.
  • Waterborne. Any gerridae can run while on the surface of water, but not while on land or climbing. They treat stormy water as normal rather than difficult terrain. A gerridae takes one point of damage for every hour spent on dry land.

Actions

  • Multiattack. The gerridae makes one bite attack and one claw attack.
  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
  • Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.