Giant Centipede

Giant Centipede

Small beast, unaligned
  • Armor Class 13 (natural armor)
  • Hit Points 4 (1d6)
  • Speed 30 ft., climb 30 ft.
  • STR
    5 (-3)
  • DEX
    14 (+2)
  • CON
    12 (+1)
  • INT
    1 (-5)
  • WIS
    7 (-2)
  • CHA
    3 (-4)
  • Senses blindsight 30 ft., passive Perception 8
  • Challenge 1/4 (50 XP)

Actions

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 11 Constitution saving throw or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.