Giant Elk

Giant Elk

Huge beast, unaligned
  • Armor Class 15 (natural armor)
  • Hit Points 42 (5d12)
  • Speed 60 ft.
  • STR
    19 (+4)
  • DEX
    16 (+3)
  • CON
    14 (+2)
  • INT
    7 (-2)
  • WIS
    14 (+2)
  • CHA
    10 (+0)
  • Skills Perception +4
  • Senses passive Perception 14
  • Languages Giant Elk, understands Common, Elvish, and Sylvan but can't speak
  • Challenge 2 (450 XP)
  • Charge. If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

  • Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
  • Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.