Giant Wolf Spider

Giant Wolf Spider

Medium beast, unaligned
  • Armor Class 13 (undefined)
  • Hit Points 11 (2d8)
  • Speed 40 ft., climb 40 ft.
  • STR
    12 (+1)
  • DEX
    16 (+3)
  • CON
    13 (+1)
  • INT
    3 (-4)
  • WIS
    12 (+1)
  • CHA
    4 (-3)
  • Skills Perception +3, Stealth +7
  • Senses blindsight 10 ft., darkvision 60 ft., passive Perception 13
  • Challenge 1/4 (50 XP)
  • Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
  • Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
  • Web Walker. The spider ignores movement restrictions caused by webbing.

Actions

  • Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.