Glass Golem

Glass Golem

Small construct, unaligned
  • Armor Class 12 (undefined)
  • Hit Points 45 (10d6+10)
  • Speed 20 ft.
  • STR
    10 (+0)
  • DEX
    15 (+2)
  • CON
    13 (+1)
  • INT
    3 (-4)
  • WIS
    8 (-1)
  • CHA
    1 (-5)
  • Damage Vulnerabilities bludgeoning
  • Damage Resistances piercing and slashing from nonmagical attacks not made with adamantine
  • Damage Immunities poison, psychic
  • Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
  • Senses darkvision 60 ft., passive Perception 9
  • Languages understands the languages of its creator but can't speak
  • Challenge 2 (450 XP)
  • Immutable Form. The golem is immune to any spell or effect that would alter its form.
  • Magic Resistance. The glass golem has advantage on saving throws against spells and other magical effects.

Actions

  • Shard. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Reactions

  • Shatter. When a glass golem takes bludgeoning damage, it can make one shard attack against each creature within 5 feet of it.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.