Goreling

Goreling

Small undead, unaligned
  • Armor Class 12 (undefined)
  • Hit Points 11 (2d6+4)
  • Speed 20 ft.
  • STR
    12 (+1)
  • DEX
    14 (+2)
  • CON
    14 (+2)
  • INT
    1 (-5)
  • WIS
    5 (-3)
  • CHA
    1 (-5)
  • Damage Immunities necrotic, poison
  • Condition Immunities poisoned
  • Senses blindsight 60 ft. (blind beyond this radius), passive Perception 7
  • Languages -
  • Challenge 1/4 (50 XP)
  • Bloodthirsty. If 6 or more gorelings are within 30 feet of one another, they become frenzied and their attacks deal an extra 2 (1d4) necrotic damage.
  • Swarming. Up to five gorelings can occupy the same space.

Actions

  • Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) necrotic damage. ++ Reactions
  • Multiplying. When a goreling is hit but not reduced to 0 hp, it splits into two new gorelings. Each new goreling has 1 hp, doesn't have this reaction, and is one size smaller than the original goreling.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.