Gorgon

Gorgon

Large monstrosity, unaligned
  • Armor Class 19 (natural armor)
  • Hit Points 114 (12d10+48)
  • Speed 40 ft.
  • STR
    20 (+5)
  • DEX
    11 (+0)
  • CON
    18 (+4)
  • INT
    2 (-4)
  • WIS
    12 (+1)
  • CHA
    7 (-2)
  • Skills Perception +4
  • Condition Immunities petrified
  • Senses darkvision 60 ft., passive Perception 14
  • Challenge 5 (1,800 XP)
  • Trampling Charge. If the gorgon moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 16 Strength saving throw or be knocked prone. If the target is prone, the gorgon can make one attack with its hooves against it as a bonus action.

Actions

  • Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (2d12 + 5) piercing damage.
  • Hooves. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.
  • Petrifying Breath (Recharge 5-6). The gorgon exhales petrifying gas in a 30-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw. On a failed save, a target begins to turn to stone and is restrained. The restrained target must repeat the saving throw at the end of its next turn. On a success, the effect ends on the target. On a failure, the target is petrified until freed by the greater restoration spell or other magic.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.