Grick

Grick

Medium monstrosity, neutral
  • Armor Class 14 (natural armor)
  • Hit Points 27 (6d8)
  • Speed 30 ft., climb 30 ft.
  • STR
    14 (+2)
  • DEX
    14 (+2)
  • CON
    11 (+0)
  • INT
    3 (-4)
  • WIS
    14 (+2)
  • CHA
    5 (-3)
  • Damage Resistances bludgeoning, piercing, and slashing damage from nonmagical weapons
  • Senses darkvision 60 ft., passive Perception 12
  • Challenge 2 (450 XP)
  • Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions

  • Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
  • Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
  • Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.