Guard

Guard

Medium humanoid, any alignment
  • Armor Class 16 (chain shirt, shield)
  • Hit Points 11 (2d8)
  • Speed 30 ft.
  • STR
    13 (+1)
  • DEX
    12 (+1)
  • CON
    12 (+1)
  • INT
    10 (+0)
  • WIS
    11 (+0)
  • CHA
    10 (+0)
  • Skills Perception +2
  • Senses passive Perception 12
  • Languages any one language (usually Common)
  • Challenge 1/8 (25 XP)

Actions

  • Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.