Invisible Stalker

Invisible Stalker

Medium elemental, neutral
  • Armor Class 14 (undefined)
  • Hit Points 104 (16d8+32)
  • Speed 50 ft., fly 50 ft. (hover)
  • STR
    16 (+3)
  • DEX
    19 (+4)
  • CON
    14 (+2)
  • INT
    10 (+0)
  • WIS
    15 (+2)
  • CHA
    11 (+0)
  • Skills Perception +8, Stealth +10
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical weapons
  • Damage Immunities poison
  • Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
  • Senses darkvision 60 ft., passive Perception 18
  • Languages Auran, understands Common but doesn't speak it
  • Challenge 6 (2,300 XP)
  • Invisibility. The stalker is invisible.
  • Faultless Tracker. The stalker is given a quarry by its summoner. The stalker knows the direction and distance to its quarry as long as the two of them are on the same plane of existence. The stalker also knows the location of its summoner.

Actions

  • Multiattack. The stalker makes two slam attacks.
  • Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.