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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Leonino/

Leonino

Leonino

Tiny beast, unaligned
  • Armor Class 13 (undefined)
  • Hit Points 13 (3d4+6)
  • Speed 30 ft., fly 40 ft.
  • STR
    10 (+0)
  • DEX
    16 (+3)
  • CON
    14 (+2)
  • INT
    8 (-1)
  • WIS
    8 (-1)
  • CHA
    12 (+1)
  • Saving Throws Dex +5, Wis +1
  • Skills Perception +1, Persuasion +3, Stealth +5
  • Senses darkvision 30 ft., passive Perception 11
  • Languages Elvish
  • Challenge 1/8 (25 XP)
  • Flyby. The leonino doesn't provoke opportunity attacks when it flies out of an enemy's reach.
  • Evasion. If the leonino is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the leonino instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
  • Silent Wings. The flight of a leonine is especially silent and difficult to notice in forests and urban settings. It has advantage on Dexterity (Stealth) checks made while flying in these areas.

Actions

  • Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage. If this is the first time the leonino has hit the target within the past 24 hours, the target must succeed on a DC 10 Wisdom saving throw or be charmed by the leonino for 1 hour.

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