Living Shade

Living Shade

Medium fey, neutral
  • Armor Class 12 (undefined)
  • Hit Points 18 (4d8)
  • Speed 40 ft.
  • STR
    6 (-2)
  • DEX
    14 (+2)
  • CON
    10 (+0)
  • INT
    9 (-1)
  • WIS
    10 (+0)
  • CHA
    12 (+1)
  • Skills Stealth +6
  • Damage Vulnerabilities radiant
  • Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
  • Damage Immunities necrotic, poison
  • Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
  • Senses darkvision 60 ft., passive Perception 10
  • Languages understands Common but can't speak
  • Challenge 1/4 (50 XP)
  • Amorphous. The living shade can move through a space as narrow as 1 inch wide without squeezing.
  • Shadow Stealth. While in dim light or darkness, the living shade can take the Hide action as a bonus action.
  • Sunlight Sensitivity. While in sunlight, the living shade has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

  • Shadow Touch. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 2 (1d4) cold damage.

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.