Loxoda

Loxoda

Huge monstrosity, neutral evil
  • Armor Class 13 (natural armor)
  • Hit Points 147 (14d12+56)
  • Speed 40 ft.
  • STR
    19 (+4)
  • DEX
    12 (+1)
  • CON
    19 (+4)
  • INT
    12 (+1)
  • WIS
    14 (+2)
  • CHA
    10 (+0)
  • Skills Survival +5
  • Senses passive Perception $1
  • Languages Loxodan
  • Challenge 6 (2,300 XP)
  • Trampling Charge. If the loxoda moves at least 20 feet straight toward a Large or smaller creature it then attacks with a stomp, the stomp attack is made with advantage. If the stomp attack hits, the target must also succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

  • Multiattack. The loxoda makes two attacks, but no more than one of them can be a maul or javelin attack.
  • Maul. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 25 (6d6 + 4) bludgeoning damage.
  • Stomp. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage.
  • Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.