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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Mbielu/

Mbielu

Mbielu

Huge beast, unaligned
  • Armor Class 15 (natural armor)
  • Hit Points 95 (10d12+30)
  • Speed 30 ft., swim 20 ft.
  • STR
    19 (+4)
  • DEX
    14 (+2)
  • CON
    16 (+3)
  • INT
    2 (-4)
  • WIS
    12 (+1)
  • CHA
    6 (-2)
  • Skills Perception +3
  • Senses passive Perception $1
  • Languages -
  • Challenge 3 (700 XP)
  • Toxic Skin. A creature that touches the mbielu or hits it with a melee attack exposes itself to the mbielu's poisonous skin. The creature must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, a creature also suffers disadvantage on Intelligence, Wisdom, and Charisma saving throws.

Actions

  • Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Reactions

  • Rollover. If the mbielu is grappled by a Large creature, it rolls on top of the grappler and crushes it. The mbielu automatically escapes from the grapple and the grappler takes 20 (3d10 + 4) bludgeoning damage.

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