Merfolk

Merfolk

Medium humanoid, neutral
  • Armor Class 11 (undefined)
  • Hit Points 11 (2d8+2)
  • Speed 10 ft., swim 40 ft.
  • STR
    10 (+0)
  • DEX
    13 (+1)
  • CON
    12 (+1)
  • INT
    11 (+0)
  • WIS
    11 (+0)
  • CHA
    12 (+1)
  • Skills Perception +2
  • Senses passive Perception 12
  • Languages Aquan, Common
  • Challenge 1/8 (25 XP)
  • Amphibious. The merfolk can breathe air and water.

Actions

  • Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.