Morphoi

Morphoi

Medium plant, chaotic evil
  • Armor Class 13 (may be higher with armor)
  • Hit Points 33 (6d8+6)
  • Speed 30 ft., swim 30 ft.
  • STR
    11 (+0)
  • DEX
    16 (+3)
  • CON
    13 (+1)
  • INT
    14 (+2)
  • WIS
    10 (+0)
  • CHA
    15 (+2)
  • Senses darkvision 60 ft., passive Perception 10
  • Languages Common
  • Challenge 1/2 (100 XP)
  • Amphibious. The morphoi can breathe air and water.
  • Immunity to Temporal Effects. The morphoi is immune to all time-related spells and effects.
  • Shapeshifter. The morphoi can use its action to polymorph into a Medium creature or back into its true form. Its statistics are the same in each form. Any equipment the morphoi is carrying or wearing isn't transformed. The morphoi reverts to its true form when it dies.

Actions

  • Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
  • Trident. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft., or +5 to hit, range 20/60 ft., one target. Hit: 4 (1d8) piercing damage if used with both hands to make a melee attack, or 6 (1d6 + 3) if thrown.
  • Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.