Ogre

Ogre

Large giant, chaotic evil
  • Armor Class 11 (hide armor)
  • Hit Points 59 (7d10+21)
  • Speed 40 ft.
  • STR
    19 (+4)
  • DEX
    8 (-1)
  • CON
    16 (+3)
  • INT
    5 (-3)
  • WIS
    7 (-2)
  • CHA
    7 (-2)
  • Senses darkvision 60 ft., passive Perception 8
  • Languages Common, Giant
  • Challenge 2 (450 XP)

Actions

  • Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
  • Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.