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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Ogre Zombie/

Ogre Zombie

Ogre Zombie

Large undead, neutral evil
  • Armor Class 8 (undefined)
  • Hit Points 85 (9d10+36)
  • Speed 30 ft.
  • STR
    19 (+4)
  • DEX
    6 (-2)
  • CON
    18 (+4)
  • INT
    3 (-4)
  • WIS
    6 (-2)
  • CHA
    5 (-3)
  • Damage Immunities poison
  • Condition Immunities poisoned
  • Senses darkvision 60 ft., passive Perception 8
  • Languages understands Common and Giant but can't speak
  • Challenge 2 (450 XP)
  • Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

  • Morningstar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

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