Qwyllion

Qwyllion

Medium aberration, neutral evil
  • Armor Class 16 (natural armor)
  • Hit Points 110 (13d8+52)
  • Speed 30 ft.
  • STR
    12 (+1)
  • DEX
    20 (+5)
  • CON
    19 (+4)
  • INT
    12 (+1)
  • WIS
    13 (+1)
  • CHA
    16 (+3)
  • Saving Throws Con +8, Cha +6
  • Skills Acrobatics +11, Perception +4
  • Damage Resistances acid, cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical weapons
  • Senses darkvision 60 ft., passive Perception 14
  • Languages Common, Goblin, Infernal, Sylvan, Void Speech
  • Challenge 8 (3,900 XP)
  • Disruptive. Because of the qwyllion's nauseating nature, spellcasters have disadvantage on concentration checks while within 40 feet of the qwyllion.
  • Nauseating Aura. The qwyllion is nauseatingly corrupt. Any creature that starts its turn within 20 feet of the qwyllion must succeed on a DC 14 Constitution saving throw or be poisoned for 1d8 rounds. If a creature that's already poisoned by this effect fails the saving throw again, it becomes incapacitated instead, and a creature already incapacitated by the qwyllion drops to 0 hit points if it fails the saving throw. A successful saving throw renders a creature immune to the effect for 24 hours. Creatures dominated by the qwyllion are immune to this effect.

Actions

  • Multiattack. The qwyllion uses its deadly gaze if it can, and makes two claw attacks.
  • Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) slashing damage.
  • Deadly Gaze (recharge 5-6). The qwyllion turns its gaze against a single creature within 20 feet of the qwyllion. The target must succeed on a DC 14 Constitution saving throw or take 16 (3d8 + 3) necrotic damage and be incapacitated until the start of the qwyllion's next turn. A humanoid slain by a qwyllion's death gaze rises 2d4 hours later as a specter under the qwyllion's control.
  • Innate Spellcasting. the qwyllion's innate casting ability is Charisma (spell save DC 14). She can innately cast the following spells, requiring no material components:

    3/day each: dominate person (range 20 feet), shatter

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.