Ratfolk

Ratfolk

Small humanoid, neutral
  • Armor Class 14 (studded leather armor)
  • Hit Points 7 (2d6)
  • Speed 25 ft., swim 10 ft.
  • STR
    7 (-2)
  • DEX
    15 (+2)
  • CON
    11 (+0)
  • INT
    14 (+2)
  • WIS
    10 (+0)
  • CHA
    10 (+0)
  • Skills Perception +2
  • Senses darkvision 60 ft., passive Perception 12
  • Languages Common
  • Challenge 1/4 (50 XP)
  • Nimbleness. The ratfolk can move through the space of any creature size Medium or larger.
  • Pack Tactics. The ratfolk has advantage on its attack roll against a creature if at least one of the ratfolk's allies is within 5 feet of the creature and the ally is capable of attacking.

Actions

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
  • Light crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.