Roachling Skirmisher

Roachling Skirmisher

Small humanoid, chaotic neutral
  • Armor Class 13 (natural armor)
  • Hit Points 7 (2d6)
  • Speed 25 ft.
  • STR
    10 (+0)
  • DEX
    14 (+2)
  • CON
    11 (+0)
  • INT
    10 (+0)
  • WIS
    9 (-1)
  • CHA
    8 (-1)
  • Saving Throws Dex +4, Con +2
  • Skills Acrobatics +4, Stealth +6
  • Senses darkvision 60 ft., tremorsense 10 ft., passive Perception 9
  • Languages Common
  • Challenge 1/4 (50 XP)
  • Resistant. The roachling skirmisher has advantage on Constitution saving throws.
  • Unlovely. The skirmisher has disadvantage on Performance and Persuasion checks in interactions with nonroachlings.

Actions

  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
  • Dart. Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.