Roc

Roc

Gargantuan monstrosity, unaligned
  • Armor Class 15 (natural armor)
  • Hit Points 248 (16d20+80)
  • Speed 20 ft., fly 120 ft.
  • STR
    28 (+9)
  • DEX
    10 (+0)
  • CON
    20 (+5)
  • INT
    3 (-4)
  • WIS
    10 (+0)
  • CHA
    9 (-1)
  • Saving Throws Dex +4, Con +9, Wis +4, Cha +3
  • Skills Perception +4
  • Senses passive Perception 14
  • Challenge 11 (7,200 XP)
  • Keen Sight. The roc has advantage on Wisdom (Perception) checks that rely on sight.

Actions

  • Multiattack. The roc makes two attacks: one with its beak and one with its talons.
  • Beak. Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 27 (4d8 + 9) piercing damage.
  • Talons. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 23 (4d6 + 9) slashing damage, and the target is grappled (escape DC 19). Until this grapple ends, the target is restrained, and the roc can't use its talons on another target.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.