Rug of Smothering

Rug of Smothering

Large construct, unaligned
  • Armor Class 12 (undefined)
  • Hit Points 33 (6d10)
  • Speed 10 ft.
  • STR
    17 (+3)
  • DEX
    14 (+2)
  • CON
    10 (+0)
  • INT
    1 (-5)
  • WIS
    3 (-4)
  • CHA
    1 (-5)
  • Damage Immunities poison, psychic
  • Condition Immunities blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned
  • Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6
  • Challenge 2 (450 XP)
  • Antimagic Susceptibility. The rug is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the rug must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
  • Damage Transfer. While it is grappling a creature, the rug takes only half the damage dealt to it, and the creature grappled by the rug takes the other half.
  • False Appearance. While the rug remains motionless, it is indistinguishable from a normal rug.

Actions

  • Smother. Melee Weapon Attack: +5 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 13). Until this grapple ends, the target is restrained, blinded, and at risk of suffocating, and the rug can't smother another target. In addition, at the start of each of the target's turns, the target takes 10 (2d6 + 3) bludgeoning damage.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.