Scitalis

Scitalis

Large monstrosity, unaligned
  • Armor Class 13 (natural armor)
  • Hit Points 58 (9d10+9)
  • Speed 20 ft., swim 30 ft.
  • STR
    16 (+3)
  • DEX
    12 (+1)
  • CON
    12 (+1)
  • INT
    2 (-4)
  • WIS
    18 (+4)
  • CHA
    3 (-4)
  • Saving Throws Con +3, Wis +6, Cha +2
  • Skills Perception +6
  • Damage Resistances cold
  • Senses blindsight 10 ft., passive Perception 16
  • Languages -
  • Challenge 2 (450 XP)
  • Magic Resistance. The scitalis has advantage on saving throws against spells and other magical effects.

Actions

  • Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.
  • Stunning Scales. Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.