Scorpion

Scorpion

Tiny beast, unaligned
  • Armor Class 11 (natural armor)
  • Hit Points 1 (1d4)
  • Speed 10 ft.
  • STR
    2 (-4)
  • DEX
    11 (+0)
  • CON
    8 (-1)
  • INT
    1 (-5)
  • WIS
    8 (-1)
  • CHA
    2 (-4)
  • Senses blindsight 10 ft., passive Perception 9
  • Challenge 0 (0 or 10 XP)

Actions

  • Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.