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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Shadow Ooze/

Shadow Ooze

Shadow Ooze

Medium ooze, unaligned
  • Armor Class 8 (undefined)
  • Hit Points 76 (9d8+36)
  • Speed 20 ft., climb 20 ft.
  • STR
    16 (+3)
  • DEX
    6 (-2)
  • CON
    18 (+4)
  • INT
    2 (-4)
  • WIS
    6 (-2)
  • CHA
    2 (-4)
  • Skills Stealth +2
  • Damage Immunities acid, necrotic
  • Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone
  • Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
  • Languages -
  • Challenge 3 (700 XP)
  • Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.
  • Aura of Darkness. The ooze devours all natural and magical light within 30 feet of it. This area is heavily obscured by darkness for all creatures except shadow fey.
  • Spider Climb. The ooze can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

  • Multiattack. The ooze makes one pseudopod attack and then uses Snuff Out.
  • Pseudopod. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage and 3 (1d6) acid damage.
  • Snuff Out. The ooze extinguishes one natural or magical light source within 60 feet of it. If the light source is created by a spell, it is dispelled.

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