Sootwing

Sootwing

Small beast, unaligned
  • Armor Class 11 (undefined)
  • Hit Points 13 (3d6+3)
  • Speed 25 ft., fly 30 ft.
  • STR
    11 (+0)
  • DEX
    12 (+1)
  • CON
    12 (+1)
  • INT
    3 (-4)
  • WIS
    10 (+0)
  • CHA
    7 (-2)
  • Skills Perception +2, Stealth +3
  • Damage Immunities fire
  • Senses darkvision 60 ft., passive Perception 12
  • Languages -
  • Challenge 1/4 (50 XP)
  • Antennae. The giant moth has advantage on Wisdom (Perception) checks that rely on smell.

Actions

  • Proboscis. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
  • Sooty Wings (1/Day). A 20-foot radius cloud of smoldering ash disperses from the sootwing. Each creature in that area must make a DC 11 Constitution saving throw. On a failure, a creature takes 4 (1d8) fire damage and is blinded until the end of its next turn. On a success, a creature takes half the damage and isn't blinded.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.