Suturefly

Suturefly

Tiny beast, unaligned
  • Armor Class 14 ()
  • Hit Points 7 (3d4)
  • Speed 10 ft., fly 40 ft.
  • STR
    1 (-5)
  • DEX
    19 (+4)
  • CON
    10 (+0)
  • INT
    1 (-5)
  • WIS
    12 (+1)
  • CHA
    4 (-3)
  • Skills Stealth +6
  • Senses darkvision 60 ft., passive Perception 11
  • Languages -
  • Challenge 1/4 (50 XP)
  • Camouflage. A suturefly in forest surroundings has advantage on Dexterity (Stealth) checks.
  • Detect Blasphemy. The most common variety of suturefly attacks any creature that blasphemes aloud, which it can detect at a range of 100 feet unless the blasphemer makes a successful DC 13 Charisma saving throw.

Actions

  • Sew. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1 piercing damage, and the suturefly sews the target's mouth, nose, or eye closed. With supernatural speed, the suturefly repeatedly pierces the target's face, each time threading a loop of the target's own skin through the previous hole. These skin loops rapidly blacken, shrink, and draw the orifice tightly closed. It takes two actions and a sharp blade to sever the loops and reopen the orifice, and the process causes intense pain and 2 slashing damage. A victim whose mouth and nose have been sewn shut begins suffocating at the start of his or her next turn.

Here Be Taverns creates simple random generators for busy Game Masters.
Try ourmonstergenerator for free!

All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.