Terror Bird

Terror Bird

Large beast, unaligned
  • Armor Class 12 (natural armor)
  • Hit Points 65 (10d8+20)
  • Speed 50 ft.
  • STR
    18 (+4)
  • DEX
    12 (+1)
  • CON
    14 (+2)
  • INT
    3 (-4)
  • WIS
    12 (+1)
  • CHA
    10 (+0)
  • Skills Athletics +6, Perception +3
  • Senses darkvision 60 ft., passive Perception 13
  • Languages -
  • Challenge 2 (450 XP)
  • Pack Tactics. The terror bird has advantage on attack rolls against a creature if at least one of the bird's allies is within 5 feet of the creature and the ally isn't incapacitated.
  • Passing Bite. Terror birds who move at least 20 feet straight toward a target have advantage on the next attack roll against that target.

Actions

  • Serrated Beak. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 14 (3d6 + 4) slashing damage. The target must succeed on a DC 12 Constitution saving throw or take 7 (2d6) slashing damage at the beginning of its next turn.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.