Two-Headed Eagle

Two-Headed Eagle

Huge monstrosity, unaligned
  • Armor Class 15 (undefined)
  • Hit Points 142 (15d12+45)
  • Speed 20 ft., fly 100 ft.
  • STR
    20 (+5)
  • DEX
    21 (+5)
  • CON
    16 (+3)
  • INT
    6 (-2)
  • WIS
    12 (+1)
  • CHA
    14 (+2)
  • Skills Acrobatics +8, Athletics +8, Perception +4
  • Condition Immunities charmed
  • Senses truesight 120 ft., passive Perception 14
  • Languages understands Common but can't speak
  • Challenge 7 (2,900 XP)
  • Flyby. The two-headed eagle doesn't provoke an opportunity attack when it flies out of an enemy's reach.
  • Two-Headed. The eagle has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
  • Wakeful. While the two-headed eagle sleeps, at least one of its heads is awake.

Actions

  • Multiattack. The two-headed eagle makes two bite attacks and one talons attack.
  • Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
  • Talons. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) piercing damage and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the two-headed eagle can't use its talons on another target.

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All SRD content is licensed under OGL 1.0a, with material from Wizards of the Coast, Tome of Beasts, and Creature Codex.