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  1. SRDs/
  2. D&D 5th Edition/
  3. Monsters/
  4. Venom Elemental/

Venom Elemental

Venom Elemental

Large elemental, neutral
  • Armor Class 14 (natural armor)
  • Hit Points 93 (11d10+33)
  • Speed 40 ft., swim 50 ft.
  • STR
    17 (+3)
  • DEX
    14 (+2)
  • CON
    16 (+3)
  • INT
    6 (-2)
  • WIS
    10 (+0)
  • CHA
    8 (-1)
  • Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
  • Damage Immunities poison
  • Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
  • Senses darkvision 60 ft., passive Perception 10
  • Languages understands Primordial but can't speak
  • Challenge 4 (1,100 XP)
  • Liquid Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
  • Underwater Camouflage. The elemental has advantage on Dexterity (Stealth) checks made while underwater.

Actions

  • Multiattack. The venom elemental makes two bite attacks.
  • Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage, and the creature must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

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